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Barbarians are warriors out of the hinterland, hardened to battle.They begin their quests with naught but uncommon strength, a trusty hauberk, and a great two-handed sword.Each morning, however, you quickly put the idea out of your head as you recall the tales of those who entered the caverns before you and did not return.Eventually you can resist the yearning to seek out the fantastic place in your dreams no longer.
Monks are ascetics, who by rigorous practice of physical and mental disciplines have become capable of fighting as effectively without weapons as with.
It is late at night, so you make camp at the entrance and spend the night sleeping under the open skies.
In the morning, you gather your gear, eat what may be your last meal outside, and enter the dungeon... Your goal is to grab as much treasure as you can, retrieve the Amulet of Yendor, and escape the Mazes of Menace alive.
Dwarves' most notable trait is their great expertise in mining and metalwork.
Dwarvish armor is said to be second in quality not even to the mithril armor of the Elves.